POV-Ray : Newsgroups : povray.binaries.animations : Particles in space - collision.mpg (0/3) : Re: Particles in space - collision.mpg (0/3) Server Time
18 Jul 2024 18:21:50 EDT (-0400)
  Re: Particles in space - collision.mpg (0/3)  
From: Hughes, B 
Date: 23 Feb 2004 19:10:42
Message: <403a9682$1@news.povray.org>
<WillemW> wrote in message
news:s0hk30tjvnb2ig37u4hqmtt4ukgcma8jtq@4ax.com...
>
> Question:
> In the end I want to make a animation of two planets colliding,
> so I converted the particles to blobs. That went ok. Then I put a
> image map of the earth on the blob.....what a mess....distortion all
> over. No matter how much I translate and scale, i cannot get a proper
> planet.
>
> Has anyone done such a thing ?

Hello again. Can't say that I have, that I ever remember.

If you're using map_type 1 and applying the pigment to the entire blob (not
individual components) I don't see any reason for it not to work right. At
least until it begins to change away from a spherical shape. Once it begins
to distort away from a sphere the image can't map to individual parts
properly when using an ordinary image_map without uv mapping. I have no idea
if blob can ever be uv mapped. In any case, translate and scale shouldn't
matter for map_type 1.

-- 
Bob H.
http://www.3digitaleyes.com


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